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{T}: Add {C}. {1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures...
'Flash
When this creature enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
'Flying This creature enters with two shield counters on it. Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you...
'Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a...
'Whenever another creature enters, you gain 1 life.
'Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library...
'Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control...
'Whenever another creature enters, you gain 1 life.
'Whenever another creature enters, you gain 1 life.
'Whenever another creature enters, you gain 1 life.
'Whenever another creature enters, you gain 1 life.
Battlefield Role: Line InfantryClass: MediumType: Infantry Amongst the most dangerous and fanatical of the Ardent are the Wardens, those Dweghom who have taken it upon themselves to protect their Holds...