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Action
Ink: Ruby
Cost: 1
'Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
'Enchant creature
Enchanted creature gets +3/-3.
'Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
'Enchant creature
Enchanted creature gets +3/-3.
'Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
'Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for...
'Put two +1/+1 counters on target creature and untap it.
'Draw four cards.
Cycling {1} ({1}, Discard this card: Draw a card.)
'Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
'Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature...
'Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature...