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'Haste
Delirium — This creature gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
'Protection from white
{1}{R}: This creature gets +1/+0 until end of turn.
'Protection from white
{1}{R}: This creature gets +1/+0 until end of turn.
'Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand...
'Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
'Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand...
'Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
'Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
'Protection from white
{1}{R}: This creature gets +1/+0 until end of turn.
'Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
'Protection from white
{1}{R}: This creature gets +1/+0 until end of turn.
'Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.