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'Defender (This creature can't attack.)
{1}: This creature gets +1/+0 until end of turn.
Defender
When this creature enters, draw a card.
'Defender (This creature can't attack.)
'Defender
When this creature enters, draw a card.
'Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
'Defender (This creature can't attack.)
{R}: This creature gets +1/+0 until end of turn.
'Defender (This creature can't attack.)
{1}: This creature gets +1/+0 until end of turn.
'Defender
When this creature enters, draw a card.
'Defender
When this creature enters, draw a card.
'Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage...
'Defender (This creature can't attack.)
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.