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'Enchant permanent Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed,...
'Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature....
'Target spell or permanent becomes the color of your choice until end of turn.
'({C} represents colorless mana.)
Trample, haste
Whenever this creature becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
'Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U}...
'({C} represents colorless mana.)
Trample, haste
Whenever this creature becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
'As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the...
'For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant — If at least three colorless mana was spent...
Ancient & Future Powers Endure! The ranks of Ancient and Future Pokémon continue to grow! Walking Wake ex breaks free of the past alongside Raging Bolt ex, while Iron Leaves...
'Trample Whenever a player casts a spell, put a chip counter on its mana value. This creature gets +9/+9 for each set of three numbers in a row with chip...
Sid Sackson’s ACQUIRE has been a classic game of real estate since its release in 1964. Celebrate the 60 year anniversary with this very special edition featuring deluxe components. ACQUIRE...
A ridiculous game of brewing potions, pushing your luck, and exploding. Draw ingredients out of your bag and put them onto your cauldron. As you spiral outward, your concoction will...