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'{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
'Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
'Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
'Enchant creature
Enchanted creature gets +1/+2.
Calm - Spell [Reaction] (Play any time, even before spells and abilities resolve.) [Repeat] {2} (You may pay the additional cost to repeat this spell's effect.) Give a unit +2...
'Enchant creature
Enchanted creature gets +2/+2.
'Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
'Constellation — Whenever this enchantment or another enchantment you control enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
'Enchant creature
Enchanted creature gets +1/+2.
'Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
'Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
'Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)