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'{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
'Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
'Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip {4}
Equip Shaman, Warlock, or Wizard {1}
'Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
'{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
'{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
'{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
'Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
'The "legend rule" doesn't apply.
'Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip {4}
Equip Shaman, Warlock, or Wizard {1}
'This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a...
'Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip {4}
Equip Shaman, Warlock, or Wizard {1}