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'When this creature enters, return up to two target creature cards from your graveyard to your hand.
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
'Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
'Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker...
'Kicker {2}{G}
This spell can't be countered.
Hexproof, haste
If this creature was kicked, it enters with four +1/+1 counters on it.
'Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
'Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
'When this creature enters, return up to two target creature cards from your graveyard to your hand.
This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you sacrifice a land,...
'When this creature enters, you gain 4 life. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting...
'Kicker {2}{G}
This spell can't be countered.
Hexproof, haste
If this creature was kicked, it enters with four +1/+1 counters on it.