Sort by:
'Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) Flying When Kangee enters, if it was kicked, put X feather counters on it. Other Bird creatures...
'Whenever an Aura becomes attached to this creature, create a 2/2 red Dragon creature token with flying. It has "{R}: This creature gets +1/+0 until end of turn."
'Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform this creature. Activate only if you control five or more Vampires.
'Flying
{T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
'At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end...
'Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age...
'Flying
Activated abilities of creatures your opponents control can't be activated.
'{T}: Add {G}.
As long as this creature is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)
'Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform this creature. Activate only if you control five or more Vampires.
'Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform this creature. Activate only if you control five or more Vampires.
'Flying
Activated abilities of creatures your opponents control can't be activated.