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'Flash
Flying
When this creature enters, switch target creature's power and toughness until end of turn.
'Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip {2} or {B}
'When The Master enters, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's...
'When The Master enters, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's...
'Flash
Flying
When this creature enters, switch target creature's power and toughness until end of turn.
'Flash
Flying
When this creature enters, switch target creature's power and toughness until end of turn.
'Flash
Flying
When this creature enters, switch target creature's power and toughness until end of turn.
'Flash
Flying
When this creature enters, switch target creature's power and toughness until end of turn.
'When The Master enters, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's...
'{B}, {T}, Sacrifice a creature: Add {C}{C}{C}.
{2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
'{B}, {T}, Sacrifice a creature: Add {C}{C}{C}.
{2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.