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Character - Heart Pirates Color: Purple Cost: 3 Power: 5000 Attribute: Slash [When Attacking] If your opponent has more DON!! cards on their field than you, look at 5 cards...
'Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other...
Leader - Dressrosa, Supernovas, Heart Pirates Color: Green, Yellow Power: 5000 Life: 4 Attribute: Slash [DON!! x1] [Activate: Main] [Once Per Turn] If the total cost of your Characters is...
Character - Heart Pirates Color: Purple Cost: 1 Power: 2000 Counter: +1000 Attribute: Slash [On Play] Look at 4 cards from the top of your deck; reveal up to 1...
Character - Heart Pirates Color: Purple Cost: 3 Power: 5000 Attribute: Slash [When Attacking] If your opponent has more DON!! cards on their field than you, look at 5 cards...
'If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. Power-up — {5}{G}{G}: Put three...
Character - The Seven Warlords of the Sea, Heart Pirates Color: Blue Cost: 1 Power: 1000 Attribute: Slash [Blocker] (After your opponent declares an attack, you may rest this card...
Character - Dressrosa, Supernovas, Heart Pirates Color: Yellow Cost: 7 Power: 9000 Attribute: Slash [On Play] Reveal up to 1 {Supernovas} type Character card from your hand and add it...
Character - Supernovas, Heart Pirates Color: Green Cost: 5 Power: 6000 Attribute: Slash [Blocker] (After your opponent declares an attack, you may rest this card to make it the new...
Character - Heart Pirates Color: Purple Cost: 4 Power: 5000 Counter: +1000 Attribute: Slash [Blocker] (After your opponent declares an attack, you may rest this card to make it the...
'Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other...
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.