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Pokémon - Stage 1 HP: 110 Poké-Body - Flame Body: When you attach a Fire Energy card from your hand to Magmortar, remove 2 damage counters from Magmortar. Flame Blast...
Pokémon - Basic HP: 110 Derail 30: Darkness | Discard a Special Energy from your opponent's Active Pokémon. Clutch 60: Darkness, Darkness | The Defending Pokémon can't retreat during your...
Pokémon - Basic HP: 110 Clutch 20: Darkness | During your opponent's next turn, the Defending Pokémon can't retreat. Dark Feather 110: Darkness, Darkness, Colorless Weakness: Lightning ×2 Resistance: Fighting...
Pokémon - Stage 2 HP: 140 Reactive Poison 10+: Grass | This attack does 60 more damage for each Special Condition affecting your opponent's Active Pokémon. Gastro Acid 90: Grass,...
When this enchantment enters, creatures you control get +2/+2 until end of turn.
Whenever one or more Allies you control deal combat damage to a player, draw a card.
'Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and...