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'Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
'Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
The mysterious Dúnedain tirelessly protect the Free Peoples from lurking shadows and unseen dangers. In their duty to safeguard the realm, these Rangers of the North selflessly walk in harm’s...
'{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have...
'When this creature enters, draw a card if you control a creature with a +1/+1 counter on it.
'Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped...
'When this creature enters, draw a card if you control a creature with a +1/+1 counter on it.
The Starks are known to be dependable, resilient, and above all, loyal. This goes double for their leaders. These warriors from House Stark lead the armies of the North in...
'Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
'This creature enters tapped.
Heroic — Whenever you cast a spell that targets this creature, each opponent loses 1 life. You gain life equal to the life lost this way.
'When this creature enters, create a 1/1 white Human Soldier creature token.
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
'{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have...