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Pokémon - Stage 1 HP: 140 Ability - Submerge: As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and...
Pokémon - Stage 1 HP: 120 Dig 30: Fighting, Colorless | Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's...
Pokémon - Stage 1 HP: 70 Slash 40: Fighting, Fighting, Colorless Earthquake 70: Fighting, Fighting, Fighting, Fighting | Does 10 damage to each of your own Benched Pokémon. (Don't apply...
Pokémon - Stage 2 HP: 170 Split Spiral Punch 30: Water | Your opponent's Active Pokémon is now Confused. Resonance 120+: Water, Colorless, Colorless, Colorless | If your opponent's Active...
Pokémon - Stage 2 HP: 170 Split Spiral Punch 30: Water | Your opponent's Active Pokémon is now Confused. Resonance 120+: Water, Colorless, Colorless, Colorless | If your opponent's Active...
Pokémon - Stage 1 HP: 140 Ability - Submerge: As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and...
Pokémon - Stage 1 HP: 110 Water Gun 40: Water, Colorless, Colorless Earthquake 120: Water, Water, Colorless, Colorless | This attack does 20 damage to each of your Benched Pokémon....
Pokémon - Stage 1 HP: 90 Earthquake 60: Fighting | This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Rock...
Pokémon - Basic HP: 60 Mini Earthquake 20: Fighting | This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Weakness:...
Pokémon - Stage 1 HP: 90 Earthquake 60: Fighting | This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Rock...
Pokémon - Basic HP: 130 Abundant Harvest: Colorless | Attach a Basic Fighting Energy card from your discard pile to this Pokémon. Earthquake 110: Fighting, Colorless, Colorless | This attack...
Pokémon - Stage 1 HP: 70 Sand Swirl: Fighting, Colorless | Does 20 damage to each Defending Pokémon. The Defending Pokémon can't retreat until the end of your opponent's next...