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Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as...
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put...
Reach, vigilance
Strange new worlds — The Traveler's power is equal to the number of differently named lands you control.
During your turn, this Spacecraft and creatures you control have hexproof. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as...
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."
Vigilance, ward {2} At the beginning of each end step, if you faced a dilemma this turn, target opponent exiles cards from the top of their library until they exile...
Vigilance, ward {2} At the beginning of each end step, if you faced a dilemma this turn, target opponent exiles cards from the top of their library until they exile...
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
You may play an additional land on each of your turns. Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library....