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'{2}{U}: This creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
'Target creature can't block this turn.
Draw a card.
'This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. •...
'{2}{U}: This creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
'This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. •...
'Enchant creature
When this Aura enters, target creature an opponent controls can't block this turn.
Enchanted creature gets +1/+1 and has haste.
'Target creature blocks this turn if able.
'{2}{R}: Target creature can't block this turn.
'{3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has menace. (It can't...
'Creatures you control with +1/+1 counters on them can't be blocked.
'Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
This creature can't block.
Raphael must be blocked if able. Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases...