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Artifact creatures you control get +1/+1.
{W}{B}, Discard this card: It deals 2 damage to target creature. You gain 2 life.
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
{T}: Add {B} or {R}.
This land enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {G} or {U}.
When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch,...
Artifact creatures you control get +1/+1.
{W}{B}, Discard this card: It deals 2 damage to target creature. You gain 2 life.
When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch,...
This land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
Artifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a...
Artifact creatures you control have indestructible. At the beginning of your end step, assimilate target creature card from a graveyard. (Put it onto the battlefield under your control with a...
Klingons and Warriors you control have vigilance. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an...
Choose target noncreature spell an opponent controls. That player may exile it. If they don't, you may cast a noncreature spell from your hand without paying its mana cost.