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Flying, ward {2}
At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
'({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was...
'({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'Reach (This creature can block creatures with flying.)
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
'{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice this land: Draw a card.
'Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter...