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'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
'Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you...
'At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
'At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
'At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
'Riot (This creature enters with your choice of a +1/+1 counter or haste.) Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X...
'Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking...
'Rally — Whenever this creature or another Ally you control enters, creatures you control get +1/+1 until end of turn.
'Riot (This creature enters with your choice of a +1/+1 counter or haste.) Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X...