Sort by:
'Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if...
'When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out. Permanents...
'Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
'{R}, {T}: Target creature gets +2/+0 until end of turn.
{G}, {T}: Add one mana of any color.
'{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature....
'Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
'At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until...
'Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
'Put all creature cards from all graveyards onto the battlefield under your control.
'At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until...
Menace
Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens.
Crew 2
'When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.