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'Up to four target permanents you control gain indestructible until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning...
First strike, vigilance, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max...
'At the beginning of each upkeep, this creature deals 3 damage to any target.
Character - Storyborn, Super, Villain Ink: Steel Cost: 4 Strength: 1 Willpower: 4 Lore: 3 Force Field: While you have no cards in your hand, this character gains Resist +2....
'Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying...
'Discard a card at random: This creature gains first strike and haste until end of turn.
Over the years, Charles Xavier has taken in mutants with a vast array of mutant abilities. Whether it’s shooting sparks from fingertips, producing copies of oneself, manifesting someone’s greatest fears,...
In the years since being bitten by a radioactive spider, Peter Parker's life has been one constant adventure after another. From battling super-powered foes of every size and description to...
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control...
'You may play Forests from your graveyard. Whenever a Forest you control enters, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three...
'Target creature gets +3/+3 until end of turn.
Character - Dreamborn, Villain, Pirate, Captain
Ink: Steel
Cost: 1
Strength: 1
Willpower: 2
Lore: 1
Keyword - Challenger +2: (While challenging, this character gets +2 {Strength}.)