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'For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all...
'({T}: Add {G} or {U}.)
This land enters tapped unless your opponents control eight or more lands.
'Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up...
'Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Trample
When this Vehicle enters, each opponent loses 3 life and you gain 3 life.
Crew 2
'Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army,...
'Eluge's power and toughness are each equal to the number of Islands you control. Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in...
'Strive — This spell costs {U} more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.
'Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, create two 1/1...
'Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
'At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
'Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.