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When H.M.S. Bounty enters, you may search your library for a Whale card, reveal it, put it into your hand, then shuffle. Station 8+ | Flying Whenever H.M.S. Bounty deals...
Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile...
'Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Each player draws a card. This Saga deals 2 damage...
'Haste
{B}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above this card.
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three...
Strange new worlds — Reveal the top X cards of your library, where X is the number of differently named lands you control. Put all permanent cards revealed this way...
Strange new worlds — Reveal the top X cards of your library, where X is the number of differently named lands you control. Put all permanent cards revealed this way...
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or...