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'When this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
'Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature...
'This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {B}{R}.
'This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
'Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white...
'Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.
'Nonbasic lands are Mountains.
'Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice this creature: Cast any number of cards exiled with this creature without paying their mana...
'Defender (This creature can't attack.)
'Enchant creature
Enchanted creature gets +2/+2 and has haste.
'Haste
When this creature enters, target creature can't block this turn.
'This creature attacks each combat if able.
This creature can't be blocked by Walls.