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'When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
'Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{1}{R}: This creature gets +2/+0 until end of turn.
'Menace (This creature can't be blocked except by two or more creatures.)
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
'Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
'Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
'When this creature dies, target creature gets -1/-1 until end of turn.
'{R}, {T}: This creature deals damage equal to its power to any target.
'When this creature enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. {3}{R}, {T}: If a source you control would deal...
'Flying
{T}: This creature deals 2 damage to any target chosen at random.