Sort by:
'Up to four target permanents you control gain indestructible until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Target creature gets +2/+2 until end of turn for each of its colors.
'Enchant creature
Enchanted creature gets +1/+2.
'({T}: Add {R} or {W}.)
This land enters tapped.
'As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's...
'If you tap a basic land for mana, it produces three times as much of that mana instead.
'Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
'Target creature gets +2/+2 and gains trample until end of turn.
'Enchant creature
Enchanted creature gets +2/+2.
'Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the...
'Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.