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'Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it,...
'This land enters tapped.
{T}: Add {W}, {U}, or {B}.
'This land enters tapped.
{T}: Add {W}, {U}, or {B}.
'Trample
Keen Senses — When this creature enters, draw a card.
'Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip {4}
Equip Shaman, Warlock, or Wizard {1}
'Flying
Non-Archon creatures have base power and toughness 3/3.
When this creature enters, create two 1/1 white Human creature tokens.
This 48-page softcover supplement contains:– Westerland Aflame: A recounting of the invasion of Westerland– The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty...
'Flash Flying, vigilance When Archangel Avacyn enters, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of...
'As long as Archelos is tapped, other permanents enter tapped.
As long as Archelos is untapped, other permanents enter untapped.
'Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on...
'Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the...
'Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of...