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'When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in...
'This land enters tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
6 boxes per case In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns...
House Umber is not renowned for its cavalry, yet what they possess is as deadly as any in Westeros. Ravagers aren’t as heavily armored as some cavalry, but they strike...
Of all the Great Houses of Westeros, there is none more wealthy and ready for war than the Lannisters. Wars are fought with money, and the ability to arm troops...
'This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. {1}, {T}, Remove a page counter from this...
'Trample Land creatures you control have trample. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until...
'As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen...
'At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way,...
Those under the Kraken banner have long learned that raiding and terror are close companions. Thus the crew of House Greyjoy’s warship Silence is composed entirely of mutes. War is...
'Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
House Baratheon’s doctrine of heavy arms and heavier armor serves well to make their force into a walking fortress. Difficult to assault and deadly to ignore, enemies find themselves in...