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'Flying
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Return target creature to its owner's hand.
'Flying Ascend MagicCon: Chicago (If you attended MagicCon: Chicago and control ten or more permanents, you get the Windy City's blessing for the rest of the game.) Whenever this creature...
'Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice...
'Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
'Flying
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Return target creature to its owner's hand.
'Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice...
'Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
'Flying
'Flying
Whenever a permanent is turned face up, put a +1/+1 counter on this creature.
'Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
'Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice...
'Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying