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'Flying
This creature can block only creatures with flying.
{R}{R}: This creature gets +2/+0 until end of turn and deals 1 damage to you.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
'Other Dinosaurs you control get +1/+1.
{5}{G}: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
'Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next...
6 boxes per case In Outlaws of Thunder Junction, your players will join Oko's crew of deadly desperados as they plot a heist in the frontier world of Thunder Junction. They'll...
'Other Dinosaurs you control get +1/+1.
{5}{G}: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
'Flying
This creature gets +1/+0 for each basic Island you control.
'Flying (This creature can't be blocked except by creatures with flying or reach.)
'Flying (This creature can't be blocked except by creatures with flying or reach.)
'Other Dinosaurs you control get +1/+1.
{5}{G}: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.
'Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.