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From $4.50
'Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
From $10.75
'At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other...
From $3.00
'Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
$43.99
Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must...
From $10.75
'Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
From $1.75
{1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) Exhaust — {2}{U}{U}, {T}: Any...
From $6.75
'[+2]: You gain 3 life. [0]: You draw a card and lose 1 life. [−3]: Destroy target creature. [−6]: You get an emblem with "Whenever you gain life, target opponent...
From $3.00
'Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells...
From $3.25
'Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you...
From $0.75
'Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their...