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'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Enchant creature At the beginning of your upkeep, sacrifice this Aura unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs...
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
As this creature enters, choose a card type.
You and creatures you control have protection from the chosen card type.
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, you...