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'Whenever another creature dies, scry 1.
{B}: This creature gains deathtouch until end of turn.
{1}{G}: This creature gains hexproof until end of turn.
'Whenever another creature dies, scry 1.
{B}: This creature gains deathtouch until end of turn.
{1}{G}: This creature gains hexproof until end of turn.
'Whenever another creature dies, scry 1.
{B}: This creature gains deathtouch until end of turn.
{1}{G}: This creature gains hexproof until end of turn.
'Whenever another creature dies, scry 1.
{B}: This creature gains deathtouch until end of turn.
{1}{G}: This creature gains hexproof until end of turn.
The Denizens of the Dungeon contains the sorts of monsters you would expect whilst hacking and or slashing your way through a musty basement keep. Includes the following miniatures: Norker...
This picturesque valley is nestled between three hills. Here, it is always summer. Gentle warm breezes carry floral scents across grassy meadows and through the deep, dark forests untouched by...
The Shadows of Sullenhall is an encounter within an ancient estate where dangerous undead lurk around every corner. This set includes the following miniatures: Gravewatch Warrior #1 - 7 Forlorn...
'({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters,...
'Whenever this creature attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
'Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
'Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
'({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters,...