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$79.90
This multipart plastic kit comprises 344 components to build 20 Space Marines Legionaries for use as a Tactical Squad in games of Warhammer: The Horus Heresy. This kit can build...
This multipart plastic kit builds The Accursed Reflection – a Regiment of Renown for your Blades of Khorne, Disciples of Tzeentch, Helsmiths of Hashut, Maggotkin of Nurgle, Skaven, and Slaves...
$23.80
This 24-card pack contains: – 2x Legiones Astartes Formation Cards– 6x Legiones Astartes Detachment Datasheet Cards– 3x Legiones Astartes Vehicle Commander Cards– 2x Solar Auxilia Formation Cards– 11x Solar Auxilia...
$58.50
North Africa Mid-War Forces is a 264 hardback book that contains Army lists for German, Italian, British, and American forces in the Western Desert and Mediterranean, including Armoured, Mechanised, Infantry,...
The Allied push up the boot of Italy had come to a dramatic halt outside the small Italian town of Cassino. Looming above the battlefield stood a large Benedictine monastery,...
$30.40
This kit may come in generic Warhammer packaging This upgrade kit comprises 49 plastic components and is designed to be assembled with the Saturnine Siege Dreadnought, which is sold separately. This...
From $1.75
'Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender....
From $0.25
'Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender....
From $0.25
'Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender....
From $1.25
'Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and...
From $0.75
'Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and...