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'At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or...
'Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other...
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
'Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other...
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
'Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other...
'Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
'If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. Power-up — {5}{G}{G}: Put three...