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'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Character - Floodborn, Hero, King Ink: Emerald Cost: 7 Strength: 4 Willpower: 4 Lore: 3 Keyword - Shift 4: (You may pay 4 {Ink} to play this on top of...
Character - Floodborn, Hero, Princess Ink: Amber Cost: 5 Strength: 3 Willpower: 5 Lore: 2 Keyword - Shift 3: (You may pay 3 {Ink} to play this on top of...
Character - Floodborn, Hero, King Ink: Emerald Cost: 7 Strength: 4 Willpower: 4 Lore: 3 Keyword - Shift 4: (You may pay 4 {Ink} to play this on top of...
Character - Floodborn, Hero, Princess Ink: Amber Cost: 5 Strength: 3 Willpower: 5 Lore: 2 Keyword - Shift 3: (You may pay 3 {Ink} to play this on top of...
'Other Merfolk and playtest creatures you control get +1/+1 and have townwalk. (They can't be blocked as long as defending player controls a Town.)
Character - Floodborn, Hero, Princess Ink: Amber Cost: 5 Strength: 3 Willpower: 5 Lore: 2 Keyword - Shift 3: (You may pay 3 {Ink} to play this on top of...
Character - Dreamborn, Monster, Robot Ink: Ruby Cost: 10 Strength: 10 Willpower: 10 Lore: 3 It's a Machine!: When you play this character, if 2 or more cards were put...
Action
Ink: Steel
Cost: 5
Character - Dreamborn, Monster, Robot Ink: Ruby Cost: 10 Strength: 10 Willpower: 10 Lore: 3 It's a Machine!: When you play this character, if 2 or more cards were put...
Item
Ink: Amber
Cost: 4
Life Giver: {Exert} — You pay 2 {Ink} less for the next character you play this turn.