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From $2.25
'Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature...
From $5.00
'Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
From $4.00
'Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
From $6.50
'Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
From $2.50
'This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. Whenever a...
From $5.75
'Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
From $1.00
'This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on this creature. This creature has trample as long...
From $0.75
'This spell can't be countered.
Haste, protection from blue
This creature enters with X +1/+1 counters on it.
From $3.00
'Vigilance, trample, haste
This creature enters with X +1/+1 counters on it.
When this creature dies, create a number of tapped Treasure tokens equal to its power.
This set comprises 84 plastic components with which you can assemble three Shining Spears, and is supplied with 3x 60mm flying bases, each with two ball-and-socket stems.
From $1.25
'Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
From $0.50
'Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.