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8 cards per pack, 36 packs per box Axbryn. A continent consumed by darkness. Demons roam unchecked, leaving in their wake a trail of death and desolation. Fear is the...
THE RITUAL CANNOT BE STOPPED, BUT THE CULTISTS’ PLANS MIGHT STILL BE. The cultists have been painstaking preparing for this moment for quite some time. An Elder God, a being...
'Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
'After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a...
The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as...
'Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green...
'Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
'Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3...
'After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a...
'Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
'Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green...
'Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.