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From $1.50
'This enchantment enters with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from this enchantment. If you...
From $0.50
'Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
From $109.25
'Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine...
From $21.75
'Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
From $189.75
'Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of...
From $1.00
'All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
From $44.50
'Destroy all lands.
From $0.50
Ward—Pay 2 life. Artifacts you control have "Ward—Pay 2 life." Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of...
From $3.25
'Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you...
From $0.75
'Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the...
From $20.75
'When this enchantment enters, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once...