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'Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
'Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts...
'Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a...
'Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a...
'Haste (This creature can attack and {T} as soon as it comes under your control.)
When this creature enters, tap all other creatures.
'Whenever this creature is dealt damage, it deals that much damage to any target.
'Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it,...
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
'Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a...
'Haste (This creature can attack and {T} as soon as it comes under your control.)
When this creature enters, tap all other creatures.
'Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.)
Draw a card.
'Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)