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'Vigilance Exile Cannon — When this creature enters from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield....
'Reach
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
'Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
'Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this...
'{W}: This creature gains vigilance until end of turn.
'When this creature enters, you become the monarch.
A Prime Sentinel leads its robotic brethren into the battles of Marvel: Crisis Protocol in this new pack! A higher-level Sentinel that leads the hunt for mutants, the Sentinel Prime...
'(Start the game with this conspiracy face up in the command zone.)
At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender.
The deadly Sentinels arrive in Marvel: Crisis Protocol to hunt mutants! A new breed of powerful war machines, Mark IV Sentinels are designed to eradicate mutants with their electric and...
'Vigilance Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost....
'Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If this creature was kicked, it enters with two +1/+1 counters on it. As long...
'Whenever this creature enters or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. This creature gains hexproof from that color until end...