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'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
'Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy...
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
'When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Tiered (Choose one additional cost.) • Cure — {0} — Target permanent gains hexproof and indestructible until end of turn. • Cura — {1} — Target permanent gains hexproof and...