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'Counter target creature spell with power or toughness 2 or less.
'Ward {1} Beasts and Birds you control have ward {1}. Whenever you cast a spell with mana value 5 or greater, choose one — • Create a 3/3 green Beast...
'Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
'Create two tapped 1/1 white Spirit creature tokens with flying.
'Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army,...
'When this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it. Equipped creature has "Whenever you gain life, this...
Powerful enemies are arrayed against you - from ancient dragons terrorising Skyrim, to hordes of undead rising from their slumber. Fight armies of Draugr, Skeletons and Dwemer Automatons. Face the...
'Enchant creature
When this Aura enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
'Flying, ward {3}
When this creature enters, exile target player's graveyard. Put a number of +1/+1 counters on this creature equal to the number of creature cards exiled this way.
'If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you...
'Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
'Rivendell enters tapped unless you control a legendary creature.
{T}: Add {U}.
{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.