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'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
'When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Location Ink: Ruby Cost: 4 Willpower: 8 Lore: 1 New Arrival: Whenever you move a character here, put the top card of your deck under this location facedown. Another Chance:...
1st Edition Printing 8 cards per pack, 20 packs per box, 6 boxes per case The story of Azoth continues in Mercurial Heart! Join the Grand Archive champions as they...
'Return each creature that dealt damage this turn to its owner's hand.
'Return each creature that dealt damage this turn to its owner's hand.
1st Edition Printing 8 cards per pack, 20 packs per box The story of Azoth continues in Mercurial Heart! Join the Grand Archive champions as they uncover ancient secrets, battle...
'Survival — At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number...
'Survival — At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number...
'Equipped creature gets +4/+4 and has protection from white, blue, and red. Whenever equipped creature deals combat damage to an opponent, Sword of Fire and Ice and War and Peace...