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'Flying
{3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
'Equipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
'Equipped creature gets +2/+1 and has reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
'Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
'Flying
{3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
'Creatures you control get +2/+0 until end of turn.
'(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a...
'As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen...
'(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a...
'Creatures you control get +2/+0 until end of turn.
'Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
'Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)