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From $23.00
'Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures...
From $27.25
'({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $5.50
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...
$45.05
This multipart plastic kit builds two Liche Priests – one on foot and one mounted on a barded skeletal steed – powerful wizards for your Tomb Kings of Khemri armies...
From $15.25
'({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $22.00
'Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures...
From $2.00
'Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the...
From $21.75
'({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $1.00
This land enters tapped unless you control a basic land.
{T}: Add {W}.
{3}{W}, {T}: Put a +1/+1 counter on each creature you control.
From $5.25
'Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
From $5.00
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...