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'Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each...
'Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each...
'Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
'Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
'Flying Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and...
'Equipped creature gets +2/+0.
During your turn, equipped creature has first strike.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Stalemate. Since the opening of the Dresden Rift, new and unspeakable horrors have poured forth from the heart of the newly emergent Neu Republik. The Allied plan to end hostilities in...
'Flying Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and...
'{5}, Exile this card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
'Equipped creature gets +2/+0.
During your turn, equipped creature has first strike.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If...
'Flying Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and...