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Chaos - Spell
Move an enemy unit from a battlefield to its base. Then, if there's an enemy unit alone at that battlefield, draw 1.
'Exile target permanent with mana value 1.
'Exile target permanent with mana value 1.
Chaos - Spell
Move an enemy unit from a battlefield to its base. Then, if there's an enemy unit alone at that battlefield, draw 1.
'Exile target permanent with mana value 1.
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
'Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
'Put target creature with power 4 or greater on the bottom of its owner's library.
'When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
'When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
'This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.