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$0.25
'({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.
$1.50 – $2.50
'Lifelink, toxic 1 Whenever you proliferate, choose one — • If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem...
$1.50 – $3.75
Pokémon - Stage 2, GX HP: 240 Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. Ability - Feather Arrow: Once during your turn (before...
$1.50 – $3.00
Pokémon - Stage 2 HP: 130 Poltergeist 50×: Psychic | Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there. Hollow Dive 110:...
$0.25
'Lifelink, toxic 1 Whenever you proliferate, choose one — • If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem...
$60.75 – $301.00
Pokémon - MEGA, EX HP: 210 Mega Evolution rule: When 1 of your Pokémon becomes a Mega Evolution Pokémon, your turn ends. Pokémon-EX rule: When a Pokémon-EX has been Knocked...
$2.25 – $3.25
Pokémon - Stage 1 HP: 60 Ability - Fragile Husk: If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon ex, your opponent can't take...
$3.00 – $5.00
'Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn,...
$4.50 – $7.50
'Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn,...
$0.25
'Lifelink, toxic 1 Whenever you proliferate, choose one — • If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem...
$3.75 – $6.00
'Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn,...
$3.50 – $6.75
'Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn,...