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'Exile up to three target enchantments.
Cycling {2} ({2}, Discard this card: Draw a card.)
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane...
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane...
'You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane...
'Whenever a player casts a spell, that player returns a land they control to its owner's hand.
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's...
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1...